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How do I buy entries for my whole team?

Buying up to 10 entries in one transaction, creating your team, and assigning each entry to a teammate.

You can buy several entries in one go and hand them out to teammates afterwards, so nobody has to pay separately or enter at the same time.

Buying the entries and creating the team

  1. Open the event's entry form.

  2. Select the Use Speedy Checkout tab at the top of the page. On a mobile device, or on a Speedy Checkout-only form, it may already be selected.

  3. Choose the number of entries you want from the dropdown. You can buy up to 10 in a single transaction.

  4. Select the Create a Team tab and enter your team name. A team password is optional.

  5. Agree to the entry terms, and opt in or out of booking protection.

  6. Check out, adding a promo code if you have one.

If you are not signed in, you will be asked to sign in or create an account before the purchase completes. You can use Facebook, Google, or an email address and password.

Speedy Checkout is not always available. If the event is close, the organiser may have switched it off, and you will need to complete full participant details for every entry at checkout instead.

Assigning the entries to your teammates

After you pay you are taken to your My Team page. From there you can either register each person yourself using Register, or use Send to friend and enter their name and email address so they receive a link and fill in their own details.

Your My Team page shows who has registered and who has not, so you can chase whoever is left. You do not have to send every entry straight away. You can come back to the page at any point up to the event's registration cut-off date, and you will get email reminders about entries that are still unregistered.

The entry at the top of the list is the Team Captain. On a waved event, the Team Captain is the person who picks the team's preferred wave time. You can change who that is later if you need to.

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